Season 3 of ‘Halo Infinite’ has been delayed until March, with Forge arriving in November


Fans say “Halo Infinite” is in desperate need of new content for free-to-play multiplayer — but developer 343 Studios has struggled to keep up with its original plans.

In a Halo Waypoint blog published Thursday morning, 343 and Microsoft announced that the third season of “Halo Infinite” will be pushed back to March 7. But it’s not all bad news: November 8 will introduce the much-anticipated Forge, which lets players create their own maps, play styles and rules, bringing the game closer to what Microsoft’s “Fortnite” and “Minecraft” – two of the biggest games in the world – have to offer. Online in the world today.

Forge’s beta was originally targeted for September, along with the campaign’s online co-op beta, which has now also been pushed back to November 8. The original target dates have always been marked as ‘Subject to Change’.

Feature: Inside the 343 plans for the Halo universe

As a salve to delay Season 3, “Halo Infinite” players will get two new maps, called Argyle and Detachment, created by 343 Studios to demonstrate the power of Forge’s creative mode. The developer promised that while Forge will be in beta, it will be “fully featured” in the November release.

Mode leaks have been making the rounds over the past few months featuring powerful new game genres. One player created Andy’s room in “Toy Story” with a giant, fully playable Jenga version.

November may also bring a long-awaited fix that the community has demanded: new ways to earn experience points. As of now, the game relies on completing challenges that many (including me) have criticized as being too restrictive for a video game that’s meant to be played at a comfortable pace of our choosing. These challenges force players into modes and game modes that they may not necessarily want to play. From now on, players will experience the new “Match XP beta” along with a new free battle pass. The studio hasn’t expanded on how this match experience system works, nor has it detailed what this off-season battle pass might look like, but it has promised updates — regularly and soon.

Interactive: 3D breakdown of the iconic shield of the Master Chief

The launch of Season 3 will come on March 7, 2023 with a dedicated gaming browser for Forge. The custom browser in “Halo Infinite” has barely been popular since the game’s launch last December – a monument to the game’s not-quite-ready state, and further proof that it could have taken an extra year to develop.

Players will also get two additional new maps beyond the one that came out in November, two new game modes called VIP and Escalation (a version of the “Counter-Strike: Global Offensive”) gun game, and the new DMR-style Bandit Rifle from “Access to aura.” A new equipment ability called Shroud Screen will allow players to hide themselves from radar and vision at the cost of not being able to see off the screen. It might offer some interesting tactical plays in target based modes.

While the delay of Season 3 and Forge is disappointing, 343 Studios is making a smart move in prioritizing Forge. As a feature introduced in “Halo 3” for the Xbox 360 in 2007, Forge was ahead of its time. The past decade has seen a massive increase in the popularity of creator-led game styles, particularly in “Minecraft”, the world’s most popular video game. Many old players in the Halo community are pointing to Forge as a potential savior, extending the life of “Halo Infinite” and sparking broader interest in the game.

And while recent leaks have been unauthorized, 343 studio employees have publicly verified that many of the videos are original, adding to the excitement of this situation.

The earlier Forge dropped, the more the community was able to gauge the future of a game that many had hoped would be a return to shaping the series.

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